Shades of the Ancients

Patchnotes for 0.0.7

by Yamatsu on Jun.25, 2010, under Game Content

Client-Side

  • Fixed a few issues with some tilesets.
  • Switched out the old items for new ones.
  • Added some new paperdolls.
  • Fixed an issue with the shadow on a resource sprite.
  • Fixed an issue with quests that require you have have another
    quest already finished, these will now display their status
    correctly.
  • Fixed an issue that’d occur when a player had more then one quest
    in their log and completed one of them.
  • Modified the item system to use a single item image for both the drops
    and the inventory.
  • Changed the rendering order of equipment.
  • Fixed the issue where blood that was from an NPC would transfer over to a
    different map on the exact same X&Y locations as it was on your old map,
    this data is now ereased every time you switch maps.
  • Added an option to render NPC Names in the client.
  • Added an option whether to render Player names or not.

Server Side

  • Fixed directional blocking for NPCs, they will no longer ignore
    these boundaries.
  • Changed the way a player death is handled, you will now lose Experience
    based on your level, and when this amount exceeds the amount you
    currently have you’ll lose all your Experience instead of levelling down.
  • A player will no longer lose their equipped gear when they die.

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